2D / 3D Hardware accelerated graphics allows new presentation forms of
traditional 2D video content.
With BS Contact and hardware shaders its possible to apply custom image processing algorithms to video streams on the fly.
BSContact supports a node StereoMovieTexture with an optimized Direct X9 Texturerender supporting YUV to RGB conversion and uploading to a DirectX9 Texture. This node and the MovieTexture are supporting additional fields for seeking, pausing etc.
Composition with Videos:
The videos referered here are game trailers, it will take some time to download them.
The Microsoft Direct Show frame works supports different plugins
A generic Audio/Video Decoder is FFDShow supporting decoding of all kind of video
formats MPEG-2, MPEG-4 (DivX, XviD, etc.), AVC/H.264 and audio formats
An decoder is needed like FFDShow, XVID or DIVX
The Intel Media SDK supports codecs, and if MP4 graph constructions fails, Intel Media SDK Filters are used if installed.
Example: DIVX AVI on random faces (DIVX Video, MP3 Audio)WRL Download
the MKV Splitter / Matroska Splitter supports reading of MKV files.
The "Direct Show Filterpack" contains the filter. Download
FFDShow is recommended as decoder
BSContact 7.222 recognizes the MKV extensions and is creating an Graph using Matroska Splitter if installed.
Windows Mediaplayer contains DirectShow codes for WMV,WMA and is supporting the
mms:// streaming protocol.
See Windowsmedia for the latest media player updates and some tools.
An Direct Show decoder is required, see Ogg Codecs for Windows, for download
MOV files can be played by installing a QuickTime Direct Show Filter.
Intel Indeo AVI codecs are no longer shipped with Windows XP, they can be obtained from Ligos.
Direct streaming using mms:// protocol - Media linked from bmwfilms.com
See Windows Media Encoder for serving streams.
Additional sources for decoders and tools: