Complement Complement

The effect of 2 textures, that are combined using the MultiTexture node does not only depend from the textures but also from the mode they are blended with. As it is sometimes difficult to define the look of two textures being blendend, this examples tries to help you finding the correct blending. Simply select the blendmode combination from the drop down lists above and see the change. The first setting defines the blending for the base texture, the second is responsible for the second texture.
Please also note, that the underlaying Material may have an effect as well. in this a white diffuseColor is used.